May 2010
2 posts
Tune-up Release
Today I went over a few things and added a little more polish.
Notably:
Random damage! Random gain of logs from trees! Random chance of Apple when using Hatchet on Tree!
Unconscious time is now always 20sec, no longer up to a minute randomly
Ghost can’t cheat anymore / crash fix
HP Pop-up improvements
Bow shoots instantly now (no more warm up)
Cy was right. Randomness is fun. Using...
Added Player States
Now when somebody frags you, you become unconscious. That basically means you’ll be unable to do anything that involves your character for about a minute. This is a very key time for future updates: Here, players will be able to do things to you like turn you in (to jail).
After about a minute of being unconscious without being acted upon by other players, you respawn as a Ghost. As a...
April 2010
6 posts
Players now take damage
It’s only partially implemented so far, but you can now see any player’s health, and being hit by projectiles actually does damage.
What isn’t well implemented yet is what is suppose to happen when your health reaches 0. For now, you get insta-teleported to the area’s jail… out of which you can then just walk. It’s a start! :)
On Fighting, and Fixup Release
I’ve also had a brain storming session about how dying in the game should work. With PvP everywhere, how can fragging other players be rewarding for experienced players, but being fragged not be a big deal for new players. The answer has a lot to do with the law/bounty system.
At first, all areas with a city hall will have one simple law: No harming buildings, objects, or players.
If...
Buildings now have description and warn you of bad...
No more mystery about the rate of conversion of that new building you might not know about yet. Each building quickly describes its purpose now.
Also nice for new players especially is that the building description now warns the Owner if:
There is no Budget, so your building can’t actually pay anyone
Your building is giving away items for free
What are you most looking forward to in...
New release of SmileyHouse with Projectiles
I went way beyond what I was planning, thanks to a crazy idea that turned out to be sane, and good feedback by Mathias.
So if you log in now, you will be updated to the latest version, thanks as usual to Dispatcher. And once you’re in, you will be greeted by two new items: Bow and Handgun.
Bows come from Bow Armories which convert 1 Plank->12 Bows. Why so many Bows? Well, as a...
SmileyCountry has its own Blog now
Yay for that. If everything works out, I can once again make slightly longer posts while still being all Web 2.0… :P